Join XRPeds at one of our upcoming events or workshops! Scroll down to view listings of our previous events and presentations.
Upcoming Events
Psychonomic Society 66th Annual Meeting
Dr. Veronica Weser will present the talk “Mixed Reality Source Memory Monitoring: Misremembering Digital Objects Presented with Mixed Reality as Real Objects,” co-authored by Crocker, Drs. Hieftje, Marks, and Hoffman. The study examines how immersive technologies such as the Apple Vision Pro influence memory formation and source identification, highlighting implications for cognitive science and the responsible use of mixed-reality tools.
XR Peds Fall 2025 Demo Day
Our lab (XR Peds) will host its Fall 2025 Demo Day on November 18, 2025, showcasing a series of cutting-edge health and clinical VR experiences and games developed over the past year. The event features keynote speaker Dr. Allison Jing, an Assistant Professor at RMIT University and an Adjunct Researcher with the Empathic Computing Lab at the University of South Australia and the University of Auckland. She will discuss how immersive technologies can enhance empathy, social awareness, and human connection through mixed and extended reality. Sign up here.
Past Events
Pediatric Palliative Oncology Academic Leadership Collaborative & Symposium
Drs. Kimberly Hieftje and Asher Marks presented talks at the Pediatric Palliative Oncology Academic Leadership Collaborative & Symposium, November 6 – November 7, 2025, Memphis, TN.
Dr. Hieftje presented her talk “Year of the Cicadas: An Immersive VR Experience Exploring the Enduring Nature of Parental Grief,” and Dr. Marks presented “Simulated Digital Psychedelics (Si-PHI): A Non-Pharmacologic Immersive Intervention for Pediatric Palliative Care.” Learn more here.
Keynote Conversation: Neurodivergence and the Art Museum
Our Creative Producer/Project Director, Justin Berry spoke with Stuart Neilson, PhD, about neurodivergent people’s experience of place and space within art museums. This keynote conversation was held at the Yale Center for British Art.
Sogang University Seminar, 2025
Dr. Kimberly Hieftje and Bernard François (Founder, Preview Labs) gave a seminar talk on “Co-Creating Immersive Experiences: Where Research Meets Prototyping. They share how researchers and game developers can collaborate to create impactful health-focused VR projects. Their partnership combines research insight with rapid prototyping, showcased through two works to illustrate how close collaboration can expand VR's potential in clinical training and personal storytelling.
Pediatric Grand Rounds, Mayo Clinic
Dr. Asher Marks presented the lab’s work at Mayo Clinic’s Grand Rounds during his sabbatical this past September. The title of the talk was “The Yale Center for Immersive Technologies in Pediatrics: Using Immersive Technologies to Improve the Health and Well-Being of Youth and Young Adults.”
Serious Play Conference
Drs. Asher Marks, Kimberly Hieftje, and Shu Wei will be attending the Serious Play Conference in Rochester, NY. Drs. Asher Marks and Kimberly Hieftje will giving a talk titled, "Future of Immersive Technology in Serious Games." Dr. Shu Wei will be giving a talk titled, "Beyond Pulse: Biometric XR for Health & Art."
New Interfaces for Musical Expression (NIME) Conference
Michael Gancz participated in the NIME Conference, showcasing a presentation of the Screenless Optical Theremin with Tremolo (ScOTT) and earning a paper acceptance.
XR Access Symposium
Justin Berry attended the XR Access Symposium as a plenary speaker in New York, NY. His talk, "Lemmings: Tools for Accessible Gestures", introduces Lemmings, an open-source Unity tool that makes gesture-based controls more accessible by replacing complex hand shapes with simpler, customizable motion inputs, enabling users to interact using movements that are more physically comfortable and achievable.
Games for Change Festival
Dr. Kimberly Hieftje, Dr. Shu Wei, Skylar Bartush, and Chris Shia attended Games for Change in New York, NY. Shu Wei presented her talk, "Emotional Avatar: Virtual Humans for Automated Mental Health Therapy", which uses data to demonstrate how affect character design can reshape user trust, engagement, and physiological response in VR therapy.